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 Gears of Paintball

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nomorholywar
Sergeant
Sergeant



PostSubject: Re: Gears of Paintball   Sat Apr 17, 2010 2:33 pm

It is a very interesting idea. Far simpler than I would have expected, but it sucks not having a unit's panel (whatever that thing is called on the bottom right)
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Pat1487
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PostSubject: Re: Gears of Paintball   Sat Apr 17, 2010 3:01 pm

SuPa_Link wrote:
This was just to demo left and right clicking. It is not a game that I am making lol.

Oh i thought you were going to incorporate this into gears of paintball

nomorholywar wrote:
It is a very interesting idea. Far simpler than I would have expected, but it sucks not having a unit's panel (whatever that thing is called on the bottom right)

Yeah, i like solutions to problems like his, simple and effective, and in a way others wouldnt think of

And yeah, not having the panel kindve sucks but you dont really need it with something like this
Even if you want to use items for items, instead of for special abilities, you could still have special abilities using the F keys like in TcX
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nomorholywar
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PostSubject: Re: Gears of Paintball   Sat Apr 17, 2010 3:21 pm

Pat1487 wrote:
And yeah, not having the panel kindve sucks but you dont really need it with something like this
Even if you want to use items for items, instead of for special abilities, you could still have special abilities using the F keys like in TcX

yeah, if youre going through the trouble to make a left click event trig, you probably will go through the same trouble to come up with a custom UI to replace the panel, or use other methods lol
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