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 Tmmm Escape

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TorchBeast
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PostSubject: Tmmm Escape   Wed May 20, 2009 6:10 pm

I have a map called , You will not be able to download it currently until final release but here is a screen shot:


If you have any suggestions for anything: Models,skins,terrain,and anything else post it here with a link/screenshot.
ChangeLog: Version 2.30

Post Pone on current changelog (H)= On Hold (P) = Possible (C) = Coming Soon (U) = Unnecessary but coming
-(H) New level fix
-(H)Fix skateboard float
-(H)New Level Adding
-(H)Custom Spell for Speed
-(H)New Custom Model For Hero


-(P)Making spells for skateboard

-(C)Remaking terrain for level 4
-(C)Adding Regions For Certain levels.

-(U)More spells for skateboard levels (Tricks).

Up coming map:

CLASH OF RANDOM


Last edited by TorchBeast on Mon May 25, 2009 12:18 am; edited 7 times in total
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AmAzIn[G]
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PostSubject: Re: Tmmm Escape   Wed May 20, 2009 6:24 pm

looks ugly :/ Very Happy!
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bloodasb
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PostSubject: Re: Tmmm Escape   Wed May 20, 2009 6:55 pm

That model is horrible but i like the profile pic.. looks alot like the lich king.. try finding different models..

Hers some suggestions -
A Model

-a preview-
idk what scale to use, but try and make it similar to the size demon hunterish so idk what size it is just keep scaling it down..
a tile

Replace the snow with that tile ^ *preview* -its amaz's i just have it converted and a jpeg for u to see-
Preview
Use this as a preview pic *suggestion*

Preview of it ^
*caution Its a Jpeg you have to convert it to Tga (targa) if you want to use it* It is 256,256 though so all u would have to do is convert.

-Do things like what i did with Ol' Mcdonaldz farm on each lvl, to liven it up than just a death tile.. and yea there are some things i suggest u should try.. Very Happy


Last edited by bloodasb on Wed May 20, 2009 8:13 pm; edited 4 times in total
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TorchBeast
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PostSubject: Re: Tmmm Escape   Wed May 20, 2009 7:26 pm

Your tile sends me to gmail and i'll consider your loading screen.
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Greenkfc
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PostSubject: Re: Tmmm Escape   Wed May 20, 2009 7:29 pm

Lolz me 2 Look a distraction!
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bloodasb
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PostSubject: Re: Tmmm Escape   Wed May 20, 2009 8:05 pm

I fixed the tile link
What do u think about the model?
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TorchBeast
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PostSubject: Re: Tmmm Escape   Wed May 20, 2009 8:32 pm

Try not to use the american sites, the Chinese sites are way better.
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Knight of Gods
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PostSubject: Re: Tmmm Escape   Thu May 21, 2009 12:19 am

LOL BLOOD those are like all from your maze you were doing, i mean really.

Torch: CHANGE EITHER SHORTCUT KEY FOR BRAKES OR JUMP - T and ESC are TOO FAR APART FOR MY SMALL HANDS!!!!!@!@!@!@!
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nomorholywar
Sergeant
Sergeant



PostSubject: Re: Tmmm Escape   Thu May 21, 2009 8:41 am

How about leaving T for jump, and Q for brake?
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Knight of Gods
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PostSubject: Re: Tmmm Escape   Thu May 21, 2009 10:49 am

that would be much better ESC to T is way too far apart
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TorchBeast
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PostSubject: Re: Tmmm Escape   Thu May 21, 2009 3:51 pm

Esc Is fine and Jump and be changed from T if you really need it. Jump's new hot key is going to be changed either to p or o.
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bloodasb
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PostSubject: Re: Tmmm Escape   Thu May 21, 2009 4:11 pm

Are u stupid? he said too far apart.. make it Q or W so u can use one hand to use skills
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TorchBeast
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PostSubject: Re: Tmmm Escape   Thu May 21, 2009 4:52 pm

The way i play qw are not good enough for me
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Knight of Gods
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PostSubject: Re: Tmmm Escape   Thu May 21, 2009 4:57 pm

... O and P are about as far as you possible can get... and patrol is already using p

some of us use a mouse to maze torch
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bloodasb
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PostSubject: Re: Tmmm Escape   Thu May 21, 2009 5:44 pm

Hwo do u see o as a good thing.. its like 10 miles from esca nd unless u have 4 arms, u cant maze with those hot keys.. U could do something like ` cause its right under esc ..if ur sucha freak
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Knight of Gods
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PostSubject: Re: Tmmm Escape   Thu May 21, 2009 5:57 pm

i suggest 2 cuz then it fits comfortable using middle finger and pointer finger which r most used fingers (not counting gayass thumbs)
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TorchBeast
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PostSubject: Re: Tmmm Escape   Thu May 21, 2009 7:56 pm

*Please do not discuss the matter of "hotkeys" here please*
*I didn't make this topic to make it easier for just 1 player, adjust to the keyboard or don't play at all.
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Knight of Gods
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PostSubject: Re: Tmmm Escape   Thu May 21, 2009 9:48 pm

k heres my first loading screen eva so dont be too critisizing <<


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TorchBeast
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PostSubject: Re: Tmmm Escape   Thu May 21, 2009 9:52 pm

Yes i see you put the new name for the map, that was kind of a secret but okay what ever. Nice job very creative. Create a download link for a tga and blp file.
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Achilles.42
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PostSubject: Re: Tmmm Escape   Thu May 21, 2009 11:01 pm

torch what they were discusing was behond hot keys, it was common sense, making 1 thing esc and other o/p is just idiotic.
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Knight of Gods
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PostSubject: Re: Tmmm Escape   Fri May 22, 2009 12:18 am

you told me to put the name lol k heres BLP and the loading screen file

ACTUAL loading screen.blp

loading screen file

world-editor-tutorials.thehelper.net wrote:
Inside World Editor, load the Import Manager under the Module menu. Click on File, Import and open the BLP file that you just saved. Now you need to change the custom path. Double click the item inside the import manager, and check the box that says Use Custom Path. Change the path to "FullScreen.blp" with nothing before it and proper case.

Now import the loading screen file. This model file is a new loading screen which is only one texture. Other loading screens have four corners, and require four images. This screen makes it much easier to use. Once you import it, double click it and check Use Custom Path. Change the model files path to just "LoadingScreen.mdx" with nothing before it either.

Lastly, inside the World Editor, click on Scenario, Map Loading Screen. Check the button that says Use Imported File, and select LoadingScreen.mdx.
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TorchBeast
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PostSubject: Re: Tmmm Escape   Fri May 22, 2009 10:56 pm

Achilles.42 wrote:
torch what they were discusing was behond hot keys, it was common sense, making 1 thing esc and other o/p is just idiotic.

I said the discussion on hot keys are closed. The remain as esc and T because of issues with other players. Not everyone mazes the same. Therefore they remain the same.
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Achilles.42
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PostSubject: Re: Tmmm Escape   Sat May 23, 2009 11:13 am

99% of ppl wont like esc/t, i know most ppl dotn know about ur accedent torch, but thats no reason to throw a hissy fit
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TorchBeast
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PostSubject: Re: Tmmm Escape   Sat May 23, 2009 1:02 pm

Achilles.42 wrote:
99% of ppl wont like esc/t, i know most ppl dotn know about ur accedent torch, but thats no reason to throw a hissy fit

End of discussion, move this hot key situation some place eles.
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Achilles.42
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PostSubject: Re: Tmmm Escape   Sat May 23, 2009 1:05 pm

hot keys hot keys, see the problem with esc/p torch is that its to hard to move ur hand from esc to p or vise versa because ur alrdy useing ur mouse so u cant look at ur hand. i sujest making it Q 1 or 2

and im not moving this discustion until u tell me why ur afraid of hot keys, did u actually have some sort of accdent? so ur index finger is like super long, and making it esc/p is the only way to make it so u cna play? if thats so then just tell me!
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